jMonkeyEngine is a modern developer friendly game engine written primarily in Java.
Its minimalistic and code first approach makes it perfect for developers who want the support of a game engine while retaining full control over their code with the ability to extend and adapt the engine to their workflow.




Spoxel powered by jMonkeyEngine

Explore, customize, and build across the world of Spoxel as you fight the otherworlders who have subjugated the land and forced the grounders below the surface. Use runes to construct custom powerful …
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JMonkeyEngine 3.6.0-stable release

We’re proud to present the 3.6.0-stable release of our open-source 3-D game engine for Java programmers. It includes many bugfixes and new features. For details, see the release notes at https://github.com/jMonkeyEngine/jmonkeyengine/releases/tag/v3.6.0-stable

Pre-compiled 3.6.0-stable libraries are available from the Maven Central repository under the “org.jmonkeyengine” groupID.

For the latest news and discussion of JMonkeyEngine software development, visit the Development category at the JME Community Hub/Forum.

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