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        <title>jMonkeyEngine.org</title>
        <description></description>
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       <dc:date>2012-05-18T08:01:26+00:00</dc:date>
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    <item rdf:about="http://www.jmonkeyengine.org/wiki/doku.php/bsd_license?rev=1299380221&amp;do=diff">
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        <dc:date>2011-03-06T02:57:01+00:00</dc:date>
        <title>bsd_license</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/bsd_license?rev=1299380221&amp;do=diff</link>
        <description>jME's BSD License


Copyright (c) 2003-2011 jMonkeyEngine
All rights reserved.
 
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
 
Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
 
Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation…</description>
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        <dc:date>2011-05-01T11:01:07+00:00</dc:date>
        <title>bugtest</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/bugtest?rev=1304247667&amp;do=diff</link>
        <description>askjdhaskjdh akjdh akjdsh akjdhakjsdh askjdhaskjdh akjdh akjdsh akjdhakjsdh askjdhaskjdh akjdh akjdsh akjdhakjsdh askjdhaskjdh akjdh akjdsh akjdhakjsdh askjdhaskjdh akjdh akjdsh akjdhakjsdh askjdhaskjdh akjdh akjdsh akjdhakjsdh askjdhaskjdh akjdh akjdsh akjdhakjsdh askjdhaskjdh akjdh akjdsh akjdhakjsdh askjdhaskjdh akjdh akjdsh akjdhakjsdh
askjdhaskjdh akjdh lkjskal akjdsh akjdhakjsdh askjdhaskjdh akjdh akjdsh akjdhakjsdh askjdhaskjdh akjdh akjdsh akjdhakjsdh askjdhaskjdh
khjg akjdh akjdsh akjdh…</description>
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    <item rdf:about="http://www.jmonkeyengine.org/wiki/doku.php/choose-jme2-or-jme3?rev=1319840749&amp;do=diff">
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        <dc:date>2011-10-28T22:25:49+00:00</dc:date>
        <title>choose-jme2-or-jme3</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/choose-jme2-or-jme3?rev=1319840749&amp;do=diff</link>
        <description>It is is one of the most common questions on the jME board, hence this wiki page is dedicated to answering it in full. For further insight on features, please refer to this  comparison between jME2 and jME3.


If you are still not sure about your choice, we'll be happy to answer your questions on the forum. Many have asked before though, so please start out with a couple search terms like 'jme2 and jme3' and you might find that your question has been answered already.</description>
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        <dc:date>2011-09-02T09:21:53+00:00</dc:date>
        <title>compare-jme2-jme3</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/compare-jme2-jme3?rev=1314955313&amp;do=diff</link>
        <description>Shaders?

	*  jME3: Integrated in core and material system, supports shader libraries and permutations through defines, user-friendly (e.g don't need to know shaders to use them)
		*  jME2: Full access to shader support through a RenderState, requires user to know and understand shaders. No support for libraries or permutations.</description>
    </item>
    <item rdf:about="http://www.jmonkeyengine.org/wiki/doku.php/documentation?rev=1336649461&amp;do=diff">
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        <dc:date>2012-05-10T11:31:01+00:00</dc:date>
        <title>documentation</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/documentation?rev=1336649461&amp;do=diff</link>
        <description>You are a Java developer who wants to write 3D games that run on Windows, Mac, Linux, the web, and Android platform? Then you have come to the right place. The jMonkeyEngine framework (jME) is a high-performance, 3D scenegraph-based graphics API with state-of-the-art features.</description>
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    <item rdf:about="http://www.jmonkeyengine.org/wiki/doku.php/jme3?rev=1333209736&amp;do=diff">
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        <dc:date>2012-03-31T16:02:16+00:00</dc:date>
        <title>jme3</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/jme3?rev=1333209736&amp;do=diff</link>
        <description>Are you a Java developer who wants to develop 3D games?

	*  Download and install jME3
	*  Create a jME3-based Java project: Using the jMonkeyEngine SDK, simply create a new BasicGame Project. (Recommended) 
Using any other IDE:
		*  Create a standard Java SE project.
		*  Place all JARs from the lib directory on the Classpath.
		*  Extend the base class com.jme3.app.SimpleApplication.</description>
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        <dc:date>2012-01-27T00:06:20+00:00</dc:date>
        <title>jme3_maven</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/jme3_maven?rev=1327622780&amp;do=diff</link>
        <description>Update:  We now have a snapshot in Maven Central based on the JMonkey nightly build of 2011-12-15!

Stub22 recommends that you now begin using the Maven Central snapshots, by copy-pasting from this example pom.xml file: 

&lt;https://www.assembla.com/code/friendularity/subversion/nodes/trunk/maven/org.friendularity.demo.jme3.maven/pom.xml&gt;</description>
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        <dc:date>2011-12-17T15:45:54+00:00</dc:date>
        <title>jme3_maven_repo</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/jme3_maven_repo?rev=1324136754&amp;do=diff</link>
        <description>Most maven users prefer that the JMonkey binaries (and accompanying pom.xml files) be available from an online maven repository, ideally the repo known as &quot;Maven Central&quot;.  A community effort is underway to deliver these binaries and pom.xmls on a regular basis.   Currently we have a snapshot of binaries delivered based on the nightly build of 2011-12-15.</description>
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    <item rdf:about="http://www.jmonkeyengine.org/wiki/doku.php/logo?rev=1329165601&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2012-02-13T20:40:01+00:00</dc:date>
        <title>logo</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/logo?rev=1329165601&amp;do=diff</link>
        <description>You may use this logo for the purposes of education and when identifying the use of jMonkeyEngine.  This page comes about due to the reoccurring question of the acquisition and use of the jME logo.  It is important to note the distinction in using the logo to represent the use of jMonkeyEngine (allowed and very much appreciated!) as opposed to the endorsement of a product by the jMonkeyEngine community or core team (not allowed).  Original discussion in this thread.</description>
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        <dc:date>2012-04-15T15:51:24+00:00</dc:date>
        <title>report_bugs</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/report_bugs?rev=1334505084&amp;do=diff</link>
        <description>Even if you cannot contribute patches and plugins, you can still help a lot by reporting bugs and helping us improve existing features.

To file a bug report, you must have a google account. If that’s something you are strongly opposed to, you may file a report by posting in our   contribution depot for jME3, or  here for jME2. We do highly prefer the GoogleCode issue tracker though.</description>
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        <dc:date>2012-02-25T21:18:05+00:00</dc:date>
        <title>sdk</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/sdk?rev=1330204685&amp;do=diff</link>
        <description>Why jMonkeyEngine SDK?



The jMonkeyEngine SDK (software development kit) is the recommended game development environment for the jMonkeyEngine 3 library. 

The jMonkeyEngine SDK is an integrated development environment (IDE) that provides you with unique plugins for creating jMonkeyEngine 3 game content. You can download and install the jMonkeyEngine SDK as a ready-to-use complete game development environment, rather than using a generic Java IDE. (What's an IDE?)</description>
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        <dc:date>2011-09-25T19:40:37+00:00</dc:date>
        <title>spidermonkey</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/spidermonkey?rev=1316979637&amp;do=diff</link>
        <description>APInetworkingmigration
SpiderMonkey is a high performance Java networking engine, aiming to provide game developers a stable and efficient networking system. It's also perfectly capable of doing anything other than game networking. SpiderMonkey is part of jME3 and can be found in the src/networking directory.
Author: Lars 'Levia' Wesselius

License: New BSD license

Blog: &lt;http://codeninja.me/tag/spidermonkey/&gt;

Forum: &lt;http://jmonkeyengine.org/groups/spidermonkey/forum/&gt;

A tutorial trail can b…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2011-03-06T02:38:42+00:00</dc:date>
        <title>tasks</title>
        <link>http://www.jmonkeyengine.org/wiki/doku.php/tasks?rev=1299379122&amp;do=diff</link>
        <description>This page lists all tasks in the wiki.

jME3 Doku Tasks




SDK Doku Tasks




Creating Tasks

Place ~~TASK~~ on any page to mark it as a task. The title (first heading) is considered to be the summary of the task, the contents its description. Use Alt-N on mac to create a ~ character.</description>
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