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  • Profile picture of erlend_sh
Group logo of General

General

Public Group active 19 hours, 53 minutes ago

Anything you want, though geeky topics will usually harvest the greatest response.

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  • Profile picture of lwsquad

    lwsquad replied to the forum topic Path Finding. in the group Group logo of GeneralGeneral 19 hours, 53 minutes ago

    Thanks guys!

  • Profile picture of erlend_sh

    erlend_sh replied to the forum topic Path Finding. in the group Group logo of GeneralGeneral 1 day, 3 hours ago

    @sploreg pointed out a lot of resources relevant to your query in this post:

    http://jmonkeyengine.org/groups/general-2/forum/topic/rts-style-boundaries-how-to-implement-them/#post-162195

  • Profile picture of t0neg0d

    t0neg0d replied to the forum topic Path Finding. in the group Group logo of GeneralGeneral 1 day, 5 hours ago

    Defining Points of Interest in your scene… and paths between them as “helpers” is never a bad idea.

    This way, your AI Pathing can rely on these to do the majority of the work.

    NPC is trying to get to […]

  • Profile picture of lwsquad

    lwsquad started the forum topic Path Finding. in the group Group logo of GeneralGeneral 1 day, 6 hours ago

    Hello all.

    I have a question about jMonkey and path finding.

    What is a good route to look into with path finding? Say for an example something like this:

    * = ai object to make its way around the […]

  • Profile picture of ikelaiah

    ikelaiah started the forum topic Mouse Control as in java aplet example – .setDragToRotate? in the group Group logo of GeneralGeneral 2 days, 1 hour ago

    Hi All,

    I like the camera-mouse movement as in the jme applet demo. http://jmonkeyengine.com/demo/applet/
    Is this simply done by using…

    flyCam.setDragToRotate(false)

    …to the camera?

    Regards,
    Ikel

  • Profile picture of sebdev

    sebdev replied to the forum topic Asking for some advices for RTS game style in the group Group logo of GeneralGeneral 3 days, 11 hours ago

    Thx for the answer.

    This is for a 3D type. I know that I could just go from scratch, but I wish to use what offers the framework.

  • Profile picture of Empire Phoenix

    Empire Phoenix replied to the forum topic Asking for some advices for RTS game style in the group Group logo of GeneralGeneral 3 days, 20 hours ago

    A) depends on type of rts, 3d 2d sourrounding?

    b) There where some node based algorithms somewhere you need to look through the forum, but depending on the game type there might be far better alternatives.

  • Profile picture of sebdev

    sebdev started the forum topic Asking for some advices for RTS game style in the group Group logo of GeneralGeneral 3 days, 21 hours ago

    Hi,

    First : Is there a discution or some jme samples for such a game? I did’t found.

    So, I have some question:
    - do you think, it’s a good idea to control characters moves with CharacterControl class? Or […]

  • Profile picture of tensei

    tensei replied to the forum topic Code verification process for jME3 in the group Group logo of GeneralGeneral 4 days, 20 hours ago

    Thank you for the quick answers! I was interested in your input on this, and I feel that you present valid answers. As survivor pointed out it’s rather boring, but it’s what the suits want. It does have it’s […]

  • Profile picture of wezrule

    wezrule replied to the forum topic Open source games or demo games in JME3 in the group Group logo of GeneralGeneral 4 days, 22 hours ago

    http://jmonkeyengine.org/wiki/doku.php/jme3:advanced:monkey_zone

    http://jmonkeyengine.org/groups/beta-1-game-contest/forum/

    http://jmonkeyengine.org/groups/user-code-projects/forum/

  • Profile picture of Dodikles

    Dodikles replied to the forum topic Normen hansen (@normen) jailed!!! (MUST READ) in the group Group logo of GeneralGeneral 4 days, 22 hours ago

    Hahaha

  • Profile picture of mifth

    mifth replied to the forum topic Open source games or demo games in JME3 in the group Group logo of GeneralGeneral 4 days, 23 hours ago

    http://code.google.com/p/rise-of-mutants/

    But it’s still in development. But you can learn about entity system and different stuff.

  • Profile picture of normen

    normen replied to the forum topic Open source games or demo games in JME3 in the group Group logo of GeneralGeneral 4 days, 23 hours ago

    If you didn’t even find the open source games then no, I doubt that :P Do the tutorials, each one is an application.

  • Profile picture of whodunit

    whodunit started the forum topic Open source games or demo games in JME3 in the group Group logo of GeneralGeneral 5 days ago

    Are there any games that are open source on JME3? I feel like it would be a great help to me to learn JME if I could play around with a finished product and see how they implement and use some things instead of […]

  • Profile picture of erlend_sh

    erlend_sh replied to the forum topic Normen hansen (@normen) jailed!!! (MUST READ) in the group Group logo of GeneralGeneral 5 days, 2 hours ago

    This is what happens when you stay away for too long.

  • Profile picture of Momoko_Fan

    Momoko_Fan replied to the forum topic Normen hansen (@normen) jailed!!! (MUST READ) in the group Group logo of GeneralGeneral 5 days, 5 hours ago

    Wtf?

  • Profile picture of tralala

    tralala replied to the forum topic Buffer undefined result in the group Group logo of GeneralGeneral 5 days, 7 hours ago

    According to java specification (http://docs.oracle.com/javase/1.4.2/docs/api/java/nio/Buffer.html ):

    A buffer’s limit is the index of the first element that should not be read or written.

    And jme’s shaders […]

  • Profile picture of tralala

    tralala replied to the forum topic Buffer undefined result in the group Group logo of GeneralGeneral 5 days, 8 hours ago

    ok, i found the problem and fixed my code. The problem was .flip(); method in buffer, after i removed it, it run normally.

    Bug : flip(); creates undefined numbers at [limit, capacity] area, so it gives garbage […]

  • Profile picture of survivor

    survivor replied to the forum topic Code verification process for jME3 in the group Group logo of GeneralGeneral 5 days, 9 hours ago

    I think users is a really good test strategy. I have to do the unit and integration tests at work using Tessy. It’s boring like hell and you don’t find the really interesting bugs that have to do with different […]

  • Profile picture of tralala

    tralala started the forum topic Buffer undefined result in the group Group logo of GeneralGeneral 5 days, 10 hours ago

    hello, for my sprite lib.

    when i create a buffer with bigger size that the number of sprites i use, the rest of the positions have undefined result.

    ok but the real problem is this.

    jme shader can read […]

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