I got the same error “java.lang.illegalstateexception cannot render mesh without shader bound“, even if I haven’t opened any projects [I deleted all of them]:
I’m running on win7 with x850xt [latest drivers] and support for OpenGL v6.14.10.8545.
Sorry but I didn’t understand how Fellkneul got it working… How can i fix it?
It could be possibile related to the fact it throws me also the “java.lang.arrayindexoutofboundsexception: 16” error at the same time?
Thanks a lot.
c.
Running on jMonkey Engine 3 Alpha 0.6
Extraction Directory #1: file:/C:/Program%20Files/jmonkeyplatform/jmonkeyplatform/modules/ext/
Extraction Directory #2: C:Userscardoppler.jmonkeyplatform
Extraction Directory #3: C:Program Filesjmonkeyplatform
DesktopAssetManager created.
EDT: Creating OGL thread.
Using LWJGL 2.5
Display created.
Adapter: atiumdag
Driver Version: 8.14.10.647
Vendor: ATI Technologies Inc.
OpenGL Version: 2.1.8545 Release
Renderer: RADEON X850 Series
GLSL Ver: 1.20
Timer resolution: 1000 ticks per second
Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, ARBprogram, GLSL100, GLSL110, GLSL120, FloatTexture, TextureCompressionLATC, VertexBufferArray]
DesktopAssetManager created.
Camera created (W: 640, H: 480)
Camera created (W: 640, H: 480)
Mouse created.
Keyboard created.
Audio effect extension version: 1.0
Audio max auxilary sends: 2
Camera created (W: 120, H: 120)
Loaded material definition: Default GUI
Child (BitmapFont) attached to this node (Stats Gui Node)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (BitmapFont) attached to this node (Statistics View)
Child (Statistics View) attached to this node (Stats Gui Node)
Loaded material definition: Wire Color
All children removed.
All children removed.
Child (Welcome Screen) attached to this node (Root Node)
Loaded material definition: Sky Plane
Texture2D
Child (Sky) attached to this node (Welcome Screen)
Child (defCamNodeName) attached to this node (Welcome Screen)
Loaded material definition: GroundFromSpace
Loaded material definition: SkyFromSpace
Loaded material definition: GroundFromAtmosphere
Loaded material definition: SkyFromAtmosphere
Loaded material definition: Solid Color
Child (Sphere-ogremesh) attached to this node (Welcome Screen)
Child (Sphere-ogremesh) attached to this node (Welcome Screen)
Loaded material definition: Default GUI
Loaded material definition: Default GUI
shader link failure.
Fragment shader(s) linked, vertex shader(s) failed to link.