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	<title>jMonkeyEngine.org | Development Discussion (jME3) | Group Activity</title>
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	<link>http://jmonkeyengine.org/groups/development-discussion-jme3/activity/feed</link>
	<description>Development Discussion (jME3) - Group Activity Feed</description>
	<pubDate>Wed, 08 Feb 2012 08:00:57 +0000</pubDate>
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				<guid>http://jmonkeyengine.org/activity/p/81080/</guid>
				<title>sandrob joined the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/activity/p/81080/</link>
				<pubDate>Wed, 08 Feb 2012 05:55:52 +0000</pubDate>

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						<a href="http://jmonkeyengine.org/members/sandrob/" title="sandrob">sandrob</a> joined the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> 
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/maven-hosting/?topic_page=6#post-162455</guid>
				<title>bfalese replied to the forum topic Maven hosting in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/maven-hosting/?topic_page=6#post-162455</link>
				<pubDate>Wed, 08 Feb 2012 02:29:22 +0000</pubDate>

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						<a href="http://jmonkeyengine.org/members/bfalese/" title="bfalese">bfalese</a> replied to the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/maven-hosting/">Maven hosting</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> I\'m also looking forward to this maven update, thanks for the effort
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				<guid>http://jmonkeyengine.org/activity/p/81081/</guid>
				<title>New post from Twitter user jmonkeyengine in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/activity/p/81081/</link>
				<pubDate>Tue, 07 Feb 2012 16:58:28 +0000</pubDate>

				<description>
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						New post from Twitter user <a href="http://twitter.com/jmonkeyengine">jmonkeyengine</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a>: <blockquote>jMonkeyEngine announces its bid for Google Summer of Code 2012. <a href="http://t.co/82ZdkVgF">http://t.co/82ZdkVgF</a> <a href='http://twitter.com/jmonkeyengine/statuses/166928828436979712'>#</a></blockquote>
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				<guid>http://jmonkeyengine.org/activity/p/80946/</guid>
				<title>New post from Twitter user jmonkeyengine in the group </title>
				<link>http://jmonkeyengine.org/activity/p/80946/</link>
				<pubDate>Tue, 07 Feb 2012 16:58:28 +0000</pubDate>

				<description>
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						New post from Twitter user <a href="http://twitter.com/jmonkeyengine">jmonkeyengine</a> in the group <a href="http://jmonkeyengine.org/groups//"></a>: <blockquote>jMonkeyEngine announces its bid for Google Summer of Code 2012. <a href="http://t.co/82ZdkVgF">http://t.co/82ZdkVgF</a> <a href='http://twitter.com/jmonkeyengine/statuses/166928828436979712'>#</a></blockquote>
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/#post-162328</guid>
				<title>Empire Phoenix replied to the forum topic Full allocated memoryMangement in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/#post-162328</link>
				<pubDate>Tue, 07 Feb 2012 15:23:55 +0000</pubDate>

				<description>
					<![CDATA[
						<a href="http://jmonkeyengine.org/members/EmpirePhoenix/" title="Empire Phoenix">Empire Phoenix</a> replied to the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement">Full allocated memoryMangement</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> Well yes, the main difference is, that the actuall Buffers used are just slices, so the allocation costs are near zero (even with that kinda inefficient loop I use currently, a binary tree would be more suited for [&hellip;]
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/issue-with-running-a-sample-on-gnulinux/</guid>
				<title>ikrishna417 started the forum topic Issue with running a sample on GNU/Linux in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/issue-with-running-a-sample-on-gnulinux/</link>
				<pubDate>Tue, 07 Feb 2012 11:51:22 +0000</pubDate>

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						<a href="http://jmonkeyengine.org/members/ikrishna417/" title="ikrishna417">ikrishna417</a> started the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/issue-with-running-a-sample-on-gnulinux/">Issue with running a sample on GNU/Linux</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> I am not able to run a sample on Linux. Below are the details on the environment setup I have tried out. Please help me with pointers to resolve the issue.

Linux environment: x86_64 x86_64 x86_64 [&hellip;]
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/#post-162309</guid>
				<title>pspeed replied to the forum topic Full allocated memoryMangement in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/#post-162309</link>
				<pubDate>Tue, 07 Feb 2012 11:18:40 +0000</pubDate>

				<description>
					<![CDATA[
						<a href="http://jmonkeyengine.org/members/pspeed/" title="pspeed">pspeed</a> replied to the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/">Full allocated memoryMangement</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> Looks like he allocates one huge buffer and then just returns slices of it... so at least all of the core allocation routines have changed.  In theory, fragmentation is the only danger.  I assume the JNI layer is [&hellip;]
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/#post-162303</guid>
				<title>normen replied to the forum topic Full allocated memoryMangement in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/#post-162303</link>
				<pubDate>Tue, 07 Feb 2012 11:01:19 +0000</pubDate>

				<description>
					<![CDATA[
						<a href="http://jmonkeyengine.org/members/normen/" title="normen">normen</a> replied to the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/">Full allocated memoryMangement</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> Can you explain what you changed?
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162302</guid>
				<title>nehon replied to the forum topic Can&#039;t find the data in a texture created by a SceneProcessor in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162302</link>
				<pubDate>Tue, 07 Feb 2012 10:51:29 +0000</pubDate>

				<description>
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						<a href="http://jmonkeyengine.org/members/nehon/" title="nehon">nehon</a> replied to the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/">Can&#039;t find the data in a texture created by a SceneProcessor</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> Mhh ok, i guess the data is not in the image but in the framebuffer
look at how it's done in the ScreenShotAppState [&hellip;]
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162301</guid>
				<title>orabeyrolles replied to the forum topic Can&#039;t find the data in a texture created by a SceneProcessor in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162301</link>
				<pubDate>Tue, 07 Feb 2012 10:07:19 +0000</pubDate>

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						<a href="http://jmonkeyengine.org/members/orabeyrolles/" title="orabeyrolles">orabeyrolles</a> replied to the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/">Can&#039;t find the data in a texture created by a SceneProcessor</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> Hi again,

So is  this normal if I still see an empty image in my texture after waiting for the first render (I always let the game begin before adding the breakpoint, so I am sure the render is occurred) ?

I [&hellip;]
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				<guid>http://jmonkeyengine.org/activity/p/80905/</guid>
				<title>New post from Twitter user jmonkeyengine in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/activity/p/80905/</link>
				<pubDate>Tue, 07 Feb 2012 07:34:09 +0000</pubDate>

				<description>
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						New post from Twitter user <a href="http://twitter.com/jmonkeyengine">jmonkeyengine</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a>: <blockquote>RT <a href="http://twitter.com/Tygron">@Tygron</a>: Tygron has been nominated for Best Learning Company (Beste Leerbedrijf) 2011. Thanks Casper! <a href='http://twitter.com/jmonkeyengine/statuses/166786812956778496'>#</a></blockquote>
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				<guid>http://jmonkeyengine.org/activity/p/80864/</guid>
				<title>New post from Twitter user jmonkeyengine in the group </title>
				<link>http://jmonkeyengine.org/activity/p/80864/</link>
				<pubDate>Tue, 07 Feb 2012 07:34:09 +0000</pubDate>

				<description>
					<![CDATA[
						New post from Twitter user <a href="http://twitter.com/jmonkeyengine">jmonkeyengine</a> in the group <a href="http://jmonkeyengine.org/groups//"></a>: <blockquote>RT <a href="http://twitter.com/Tygron">@Tygron</a>: Tygron has been nominated for Best Learning Company (Beste Leerbedrijf) 2011. Thanks Casper! <a href='http://twitter.com/jmonkeyengine/statuses/166786812956778496'>#</a></blockquote>
													<p>Comments: 0</p>
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				<guid>http://jmonkeyengine.org/activity/p/80904/</guid>
				<title>New post from Twitter user jmonkeyengine in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/activity/p/80904/</link>
				<pubDate>Tue, 07 Feb 2012 06:33:23 +0000</pubDate>

				<description>
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						New post from Twitter user <a href="http://twitter.com/jmonkeyengine">jmonkeyengine</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a>: <blockquote>Forging Life Windows, Mac game - Indie DB <a href="http://t.co/LYYs80iK">http://t.co/LYYs80iK</a> Always a joy to have a new game listed on <a href="http://twitter.com/IndieDB">@IndieDB</a> :) <a href='http://twitter.com/jmonkeyengine/statuses/166771520243372033'>#</a></blockquote>
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				<guid>http://jmonkeyengine.org/activity/p/80854/</guid>
				<title>New post from Twitter user jmonkeyengine in the group </title>
				<link>http://jmonkeyengine.org/activity/p/80854/</link>
				<pubDate>Tue, 07 Feb 2012 06:33:23 +0000</pubDate>

				<description>
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						New post from Twitter user <a href="http://twitter.com/jmonkeyengine">jmonkeyengine</a> in the group <a href="http://jmonkeyengine.org/groups//"></a>: <blockquote>Forging Life Windows, Mac game - Indie DB <a href="http://t.co/LYYs80iK">http://t.co/LYYs80iK</a> Always a joy to have a new game listed on <a href="http://twitter.com/IndieDB">@IndieDB</a> :) <a href='http://twitter.com/jmonkeyengine/statuses/166771520243372033'>#</a></blockquote>
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/</guid>
				<title>Empire Phoenix started the forum topic Full allocated memoryMangement in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/</link>
				<pubDate>Mon, 06 Feb 2012 20:55:14 +0000</pubDate>

				<description>
					<![CDATA[
						<a href="http://jmonkeyengine.org/members/EmpirePhoenix/" title="Empire Phoenix">Empire Phoenix</a> started the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/full-allocated-memorymangement/">Full allocated memoryMangement</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> Hi, this is a alternative prototype implementation for a different approch to bufferutils,
while not complelty efficient so far, it works quite nice for me at least(i had no more outofmemory)



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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162246</guid>
				<title>orabeyrolles replied to the forum topic Can&#039;t find the data in a texture created by a SceneProcessor in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162246</link>
				<pubDate>Mon, 06 Feb 2012 15:36:56 +0000</pubDate>

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						<a href="http://jmonkeyengine.org/members/orabeyrolles/" title="orabeyrolles">orabeyrolles</a> replied to the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/">Can&#039;t find the data in a texture created by a SceneProcessor</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> Well, I waited to see the cube on my screen before adding the breakpoint in Netbeans, so I am pretty sure the render has occurred at least once... 
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162245</guid>
				<title>nehon replied to the forum topic Can&#039;t find the data in a texture created by a SceneProcessor in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162245</link>
				<pubDate>Mon, 06 Feb 2012 15:22:07 +0000</pubDate>

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						<a href="http://jmonkeyengine.org/members/nehon/" title="nehon">nehon</a> replied to the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/">Can&#039;t find the data in a texture created by a SceneProcessor</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> <blockquote><cite><a href='http://jmonkeyengine.org/members/orabeyrolles/' rel='nofollow'></a><a href='http://jmonkeyengine.org/members/orabeyrolles/' rel='nofollow'>@orabeyrolles</a> said:</cite>
I don't understand, what do you mean by "don't have to deal with the texture itself" ? My final goal is to get the raster contained (somewhere) in the texture (I realize I didn't explicit [&hellip;]</blockquote>
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162242</guid>
				<title>orabeyrolles replied to the forum topic Can&#039;t find the data in a texture created by a SceneProcessor in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162242</link>
				<pubDate>Mon, 06 Feb 2012 14:18:32 +0000</pubDate>

				<description>
					<![CDATA[
						<a href="http://jmonkeyengine.org/members/orabeyrolles/" title="orabeyrolles">orabeyrolles</a> replied to the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/">Can&#039;t find the data in a texture created by a SceneProcessor</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> <blockquote><cite><a href='http://jmonkeyengine.org/members/nehon/' rel='nofollow'></a><a href='http://jmonkeyengine.org/members/nehon/' rel='nofollow'>@nehon</a> said:</cite>
Maybe you should try to use several viewPorts and just add a processor to each viewport, so you wouldn't have to deal with the texture itself.
</blockquote>

I don't understand, what do you mean by "don't [&hellip;]
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162232</guid>
				<title>nehon replied to the forum topic Can&#039;t find the data in a texture created by a SceneProcessor in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/#post-162232</link>
				<pubDate>Mon, 06 Feb 2012 12:00:06 +0000</pubDate>

				<description>
					<![CDATA[
						<a href="http://jmonkeyengine.org/members/nehon/" title="nehon">nehon</a> replied to the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/">Can&#039;t find the data in a texture created by a SceneProcessor</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> Maybe you should try to use several viewPorts and just add a processor to each viewport, so you wouldn't have to deal with the texture itself.

See TestMultiViews [&hellip;]
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				<guid>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/</guid>
				<title>orabeyrolles started the forum topic Can&#039;t find the data in a texture created by a SceneProcessor in the group Development Discussion (jME3)</title>
				<link>http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/</link>
				<pubDate>Mon, 06 Feb 2012 11:44:01 +0000</pubDate>

				<description>
					<![CDATA[
						<a href="http://jmonkeyengine.org/members/orabeyrolles/" title="orabeyrolles">orabeyrolles</a> started the forum topic <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/cant-find-the-data-in-a-texture-created-by-a-sceneprocessor/">Can&#039;t find the data in a texture created by a SceneProcessor</a> in the group <a href="http://jmonkeyengine.org/groups/development-discussion-jme3/">Development Discussion (jME3)</a> Hi,

I am currently working on a kind of level design app, and because I have to handle many cameras, I would like to display each render separately (each camera has it's own SceneProcessor, which are set into [&hellip;]
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