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Group logo of Contribution Depot (jME2)

Contribution Depot (jME2)

Public Group active 10 months, 1 week ago

Where Contributors will post contributions before submitting to the repo.

Also see how to file a bug report.

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  • Profile picture of sbook

    sbook posted on the forum topic Changing DirectionalShadowMapPass fields to Protected in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 10 months, 1 week ago

    No cries of rage, committed with revision 7211

  • Profile picture of sbook

    sbook started the forum topic Changing DirectionalShadowMapPass fields to Protected in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 10 months, 1 week ago

    There are a few variables in the DirectionalShadowMapPass which aren’t likely to be accessed by out of the box uses, but having the fields marked as private makes it impossible to tune how the shadow camera functions.

  • Profile picture of ghoust

    ghoust joined the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2) 1 year, 1 month ago

  • Profile picture of Momoko_Fan

    Momoko_Fan posted on the forum topic Fix for Lensflare.java in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 1 month ago

    Lens flare? It should be easy to port it to jME3. However consider that it might not work with the post processing effects

  • Profile picture of madjack

    madjack posted on the forum topic Fix for Lensflare.java in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 1 month ago

    Any plan on having that implemented on jME3 in the near future?

  • Profile picture of madjack

    madjack joined the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2) 1 year, 1 month ago

  • Profile picture of nehon

    nehon posted on the forum topic How to register/download jMirrorWorld? in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 1 month ago

    Well…we are not really affiliate with jMirrorWorld, they just use JME for their project.
    We don’t know of their registration process, i’m afraid we can’t help you.

  • Profile picture of liutiegang

    liutiegang posted on the forum topic How to register/download jMirrorWorld? in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 1 month ago

    Sorry, I didn’t make it clear.
    I have registerd my username, but no feedback email in past two weeks.
    Who knows if this project is still active and how to do?

    Thanks

  • Profile picture of normen

    normen posted on the forum topic How to register/download jMirrorWorld? in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 1 month ago

    http://jmirrorworld.com/

  • Profile picture of liutiegang

    liutiegang started the forum topic How to register/download jMirrorWorld? in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 1 month ago

    Hello,

    Who knows how to register/download jMirrorWorld?
    Would you please help me or give some useful information?

  • Profile picture of liutiegang

    liutiegang joined the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2) 1 year, 1 month ago

  • Profile picture of alexman

    alexman started the forum topic To better extend the CurveController class in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 3 months ago

    Can we make some fields protected in CurveController so we can extend it more effectively?

  • Profile picture of alexman

    alexman joined the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2) 1 year, 3 months ago

  • Profile picture of JeromeSoussens

    JeromeSoussens posted on the forum topic Texture renderer memory leak in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 3 months ago

    Changing the parameter to 0 after the glDelete avoid possibles extra glDelete calls if cleanUp() is called several times but it’s just a coding design detail on my personnal version of LWJGLTextureRenderer….
    The important change in this code is the add of glDeleteRenderbuffersEXT() to release the render buffers.

  • Profile picture of Empire Phoenix

    Empire Phoenix posted on the forum topic Texture renderer memory leak in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 3 months ago

    Hm? What does changing the parameter to 0 change?

  • Profile picture of Empire Phoenix

    Empire Phoenix joined the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2) 1 year, 3 months ago

  • Profile picture of JeromeSoussens

    JeromeSoussens started the forum topic Texture renderer memory leak in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 3 months ago

    Hi,

    A leak in the TextureRenderer classes (at least in LWJGLTextureRenderer):

    Render buffers are not deleted.
    The code should be:

    :)

  • Profile picture of JeromeSoussens

    JeromeSoussens joined the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2) 1 year, 3 months ago

  • Profile picture of buestad

    buestad posted on the forum topic Problem using asymetric frustum in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 3 months ago

    FYI:

    This bug (at least the culling) is also wrong in jME3

  • Profile picture of buestad

    buestad started the forum topic Problem using asymetric frustum in the group Group logo of Contribution Depot (jME2)Contribution Depot (jME2): 1 year, 3 months ago

    If left and right frustum absolute values is not equal the following problems appear:
    1: Using dynamic culling; wrong objects are culled (AbstractCamera.java)

    2: The projecte grid (water) boundaries are wrong (ProjectedGrid.java)

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